Backrooms lvl 6 - Class 3. A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a ...

 
Level 0 - the backrooms Image via The MonkeyMan Fan Club. In this level, you'll be avoiding all sorts of creatures and monsters as you proceed through. ... Level 6 - The Office Image via The MonkeyMan Fan Club. This Office is a little more difficult, featuring a warped sort of Shrek that will roam around and chase you. Here's how to escape.. Full measure with sharyl

Instructions. After you spawn, loot both rooms next to your spawn, and then start following hallways until you find LiDAR scanners. Then, once you find a LiDAR, equip one and that's where the hard part starts, flashlights don't …The Backrooms: Level 6 (Ambience) - YouTube. The Soundrooms. 513 subscribers. 14 views 22 minutes ago. Want to learn more about this level: http://backrooms …We've been hearing the words constitutional crisis a lot lately. But what is one, really? HowStuffWorks explains what is and what isn't one. Advertisement In American politics, the...Beaches. Level 100, colloquially known as either "Soundless Solitude" or "Silent Sounds" comprises a narrow, waterlocked shoal of smooth sand stretching infinitely from east to west, being bordered at the northern and southern ends by an everlasting warm ocean; it is shallow, retaining an average depth of approximately 12 meters (39 feet) deep ...A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ...Level 16 was named after the mental institute because M.E.G. believed it was associated with the mental asylum "Clement Memorial Mental Institution," also known as "J. Barry Mental Asylum," whose name originated with the mental asylum's owner. J. Barry Mental Asylum was a tiny non-government institution for the mentally ill that opened in 1969 on …Basic map & how I remember the path. 1 - Take the left path and follow it around. On the loop around, there will be a door on your left. Ignore it, but hug the left wall after this point. 2 - When you enter this room, turn right. There will be a path in front of you and on your left. Take the left path and again, hug the left wall.Local TV advertising still works. Here is a quick overview of the process of how to get a commercial on TV for your business. Marketing | How To REVIEWED BY: Elizabeth Kraus Elizab...Level 6.1 resembles an infinite mall cafeteria, with a labyrinth of many snack bars and restaurants spread across the Level. These bars can vary in age and a...Donate here to support my channel!https://ko-fi.com/goldclassvideosA compilation of backrooms found footage features unusual levels. Please subscribe to see ... Level 6 Map ( Starting at the dark area) Community content is available under CC-BY-SA unless otherwise noted. After you spawn, loot both rooms next to your spawn, and then start following hallways until you find LiDAR scanners. Then, once you find a LiDAR, equip one and that's where the hard part starts, flashlights don't make any light there ... Level 974 is the 975th Level of the Backrooms.. Description: Level 974 appears to be a moderately sized home with pink theming throughout the interior. There appears to be no physical door leading to an outdoor area and windows within the level simply reveal artwork depicting what one would typically see outdoors, except with a notably "cute" theming to it.Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. Level ! consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. …Level 8 is the 9th Level of the Backrooms. This level seems to be an infinite cave system with caverns and dangers around every corner. Description: Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems.Level 8 is very damp, with Almond Water flowing from the walls and ceiling. Stalactites and stalagmites appear to be very common in Level 8.Inside The Backrooms Guide Level 2!Level 600, also known as "Planet 0," is a habitable planet orbiting a black hole. This black hole has been dubbed "Alphax." Alphax has the mass of the Sun but is only roughly 3½ miles in diameter. Because it doesn't orbit a star, the planet, nicknamed Alphax-B, is stuck at nighttime. Upon its initial discovery, Alphax-B had many buildings in ...READ - Use version 1.18.2 - Performance boosters like Optifine/Sodium are recommended (Disable connected textures!) - Render distance 7-8, no more no less - More information IN-GAME This is an atmosphere based horror map. This is a Backrooms map with endless randomized level generation and a total of 11 different levels.o.oTwitter: https://twitter.com/GeTehheTeGShopee(loja): https://www.shopee.com.br/mysticy.artesanatoInstagram: https://www.instagram.com/caynannnnnnnnnnn/Dis...Level 37.1 is a sub-level in between Level 37 and Level 38 of the Backrooms. Level 37.1 is often seen as an extension of its main level, Level 37. It shares the magnitude of the main pool complex, with haphazardly separated rooms and intricate architecture, more often than not presenting chaotic patterns throughout the level. While the design remains constant, every room contains a different ...The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ...Level 993, vernacularly named "The Sky's Limit," is an endless series of brightly lit rooms, with each room's brightness coming from the many windows dotting the walls.Each 750 ft uncovers a window, revealing a bright blue sky. Although several rooms symbolize the top floor of an office building, many other oddities, features, and rooms within the level range from grocery stores to clothing ...Level -33: "Lukewarm Hotel". " Dream Pool A lukewarm pool with a dim light shining in the distance. The water is still, but the faint sound of the lukewarm water flows past. The lights from the ceiling shine around the pool, and the windows provide a beautiful night view, giving it a peaceful feel. The atmosphere is surrounded by a feeling of ...in: The Main Nine, Levels, Cluster I, Aquatic. English. ㅤ. "Thalassophobia". Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. The …I'll be be showing you how to Complete Levels 0 to 16 and also show the Ending for Apeirophobia!0:00 Intro0:54 Level 0 - Lobby2:43 Level 1 - Poolrooms6:00 Le...Level 16 was named after the mental institute because M.E.G. believed it was associated with the mental asylum "Clement Memorial Mental Institution," also known as "J. Barry Mental Asylum," whose name originated with the mental asylum's owner. J. Barry Mental Asylum was a tiny non-government institution for the mentally ill that opened in 1969 on the outskirts of Newberry, Michigan.Level Fun+ is a Sub-Level of Level Fun, and appears to be an open party area, with many plastic Tables and chairs present throughout the level. Unlike Level Fun, this level has different colored walls, more open areas, and tons of areas. The floor is covered by a carpet made for little kids, and there are 4 sectors that you must go to in order to escape. This … Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels. The crash could have a ripple effect throughout the industry as well. While aviation enthusiasts, mainstream media and the general public haven't held back following yesterday's se...These entities are infested the bridge in M.E.G. Level 6.9 report, all entities are exterminated and theres an entity called "Fusion Crawler". This place can be sort in 3 areas for so far. Area 1: Starter Rooms This is the most stable area in level 6.9. It assemble an small shack in if you go outside, the shack labeled "The Backrooms Bridge".Despite possessing no known tangible threats, Level 6 is regarded as being one of the most dangerous levels in the Backrooms because of its sheer darkness. A significant portion …Level 208, whilst infinite, does contain a centre which is approximately 20-30 buildings wide from end to end, and is a square area where the buildings begin to become taller, as well as more packed together. The height of the buildings stretches from the previous minimum of seven storeys to a new minimum of at least seventeen.Level 6 is the 7th level of the Backrooms. Description. Level 6 resembles a infinite labyrinth made out of a black concrete-like material. Very little is known about the level's structure and Level 6 overall, due to being shrouded in permanent and total darkness at all times. No light is able to pass through the level 6.Description. Level 26 is a sprawling, finite space, stretching across vast expanses of millions of kilometres. This enigmatic level bears an uncanny resemblance to an ordinary urban household, but is a perplexing maze akin to Level 0. Within its confines, one encounters a labyrinthine layout, featuring haphazardly placed doorways, staircases ...Join the discord server : https://discord.gg/9PT5AEnNByRecorded Video n°25Level ! "Run For Your Life"These videos are based of the backrooms wikidot with som...Creating the next subsequent edits. 2. it is currently unknown if the insides of boxes and furniture are protected via a natural effect of Level 19, or if the level possesses a rapid decay effect that only affects visible surfaces. 3. from studies, it is roughly 1 in 100 objects that will be subjected to this.In 1987, Level 22 was declared a small micronation, becoming independent of any other faction within the other levels of The Backrooms. From then on, the micronation within Level 22 continued to grow rapidly. By 1990, most entrances to Level 22 had been closed by its inhabitants, with this group officially isolating itself and giving itself the ...Level 6 is the 7th Level of the Backrooms. It is widely considered by most to be the most dangerous level of the Main Nine, due to its prominent psychological effect the level has on wanderers. Description: Level 6 has been explored by many, however some did not survive this level due to the high danger of it.Level -250 is one of the deadliest negative levels of the Backrooms; one should never enter this level intentionally unless equipped with the right equipment.. Level -250 consists of several seemingly abandoned sidewalks, branching in multiple directions. Each sidewalk extends linearly for an unknown length cutting through a thick forest. There are poles and …Level 3 is the 4th level of the Backrooms. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. Similarly to Level 0, the layout of Level 3 appears to be randomly segmented, shifting and warping in many directions, most of which being illogical in appearance. One constant that is seemingly ...Backrooms - Level 4 - Abandoned OfficeLEVEL:4LEVEL NAME:Abandoned OfficeEntity: -backrooms found footageAnimation by BACKROOMS SERIES (made with Blender 3.2)...Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels.Level 6.2survival difficulty:class undermentioned mysterious properties unknown informationundocumented entity'sambience:https://youtu.be/6ex7knP_WOoDescription. Level -6, the seventh negative backrooms level, also known as "Polluted Nature" or "The Level Plague", is an expansive adulterated forest containing dull trees, tangerine grass, and withered flowers. The atmosphere has been polluted by the smog that Nuclear Infection produces, as the substance originated from Level -6 and is still ...The board alleged Disney made a “backroom deal” to retain control The Florida board handpicked by governor Ron DeSantis to exert control over Disney’s district has countersued the ...Level -6, also known as "Polluted Nature" or "The Level Plague", is an expansive adulterated forest containing dull trees, tangerine grass, and withered flowers. The …Hey guys this is a no commentary play through of the newly released to early access game Escape the Backrooms. In this video I will be showing you how to bea...First: find a liminal space image Second: think of something backrooms-ey Third: think if you want it to be a normal level or an enigmatic level Fourth: post it on here Fifth: backrooms level. 2. Reply. true.Level 974 is the 975th Level of the Backrooms.. Description: Level 974 appears to be a moderately sized home with pink theming throughout the interior. There appears to be no physical door leading to an outdoor area and windows within the level simply reveal artwork depicting what one would typically see outdoors, except with a notably "cute" theming to it.in: The Main Nine, Levels, Cluster I, Aquatic. English. ㅤ. "Thalassophobia". Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. The …Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the …Full walkthrough level 94 in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Escape_the_Back...The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ...Un lugar totalmente devoto de luz es lo que te espera en el nivel 6 de los Backrooms. Totalmente inexplorado y peligroso, veremos como podemos salir de aquí ...Level -100 is the 100 th negative level of the Backrooms. A presumably vast landscape of a suburban neighborhood seemingly built in the early 1950s but still quite contemporary, consisting of paved roads, concrete sidewalks, and residential structures. Peaceful View is occasionally referred to as the mirror of Silent Sounds due to how similar ...In order to effectively use the map, orient yourself in the central room (5 along one wall, 2 on the other). Wretches can be stopped by hitting them with a weapon, Death rats cannot be stopped. The black market will spawn at one of the locations. The hedge maze exit will progress the game, the other will return you to the hub. Hey guys this is a no commentary play through of the newly released to early access game Escape the Backrooms. In this video I will be showing you how to bea... Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the …The wanderer known as "Allen Grady" was successfully rescued and brought back to Base Alpha in Level 0 1. Edit: 7/23/2016: Allen has been brought back to his home and is now able to enter and leave his home at will, which has been named Level 53 in reference to his successful attempt of contact. This incident will be very crucial to analyze for ...Level 332 is the 333 rd level of the Backrooms. This level is responsible for a well-known phenomenon in the Backrooms: a brass number "6" has been documented to appear on certain levels' doors, with any and all affected doors leading to Level 332. This occurrence is presumed to be completely random, and its cause is currently unknown.Level 6 là level thứ 7 của Backrooms. Mô Tả: Có rất ít thông tin về cấu trúc Level 6, bởi level hoàn toàn bị bóng tối bao phủ. Không có bất kỳ nguồn sáng nào tồn tại trong level, và các nguồn sáng khác khi đưa vào level sẽ trở nên vô dụng.Backrooms Explained brings you animated stories and tales about the Backrooms and more!Brought to you by a few fans of the Backrooms and SCP.Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...Level 260, also colloquially "Aurora Liminalis", is the 261st level known to exist in the Backrooms.Level 260 is a snow-coated tundra upon a decently-sized plateau in a constant state of night or twilight.Level 260's plateau appears to be near-barren of distinct features — such as mountains or valleys — only lakes and slight depressions exist in the terrain of the level; the plateau ...Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...Level -319 is the 319 th negative level of the Backrooms.. Description. This photo, taken by wanderer B.B., is of the kitchen in Level -319.. Level -319 is the inside of a moldy, abandoned house covered in a thick layer of dust and debris. The home is a 3-bedroom, 1.5-bathroom residency consisting of a basement, attic, living room, dining room, kitchen, and a study/office.El Nivel 6 se considera en gran medida como uno de los primeros niveles más peligrosos en Backrooms. Sin embargo, las investigaciones han demostrado que, hasta el momento, no se han encontrado entidades en este nivel. A pesar de esto, pocas personas parecen irse del Nivel 6. La razón de esto es desconocida.Level 0.1 is devoid of Colonies and Outposts. There are numerous justifications, including, but not limited to: The Absence Of Humans: This level is extremely difficult to enter, and there are an estimated six to seven humans in the level at all times. The Hostile Climate: Level 0.1 is very dangerous, especially during the Lights Out Phenomenon.Any …The Absence Of Humans: This level is extremely difficult to enter, and there are an estimated six to seven humans in the level at all times. The Hostile Climate: Level 0.1 is very dangerous, especially during the Lights Out Phenomenon. Any Colonies and Outposts would get destroyed in mere minutes or even less.Made level 6 Lights Out, Level 109 Rabbit Fields, and Level 666 The Hallway to Hell of The Backrooms in #Fortnite! #thebackrooms Watch the other Backrooms Vi...Level 16 presents itself as a forsaken mental asylum, seemingly boundless and abandoned. Although its design mirrors that of the 2000s, intriguing evidence suggests that knowledge of Level 16's existence reaches back to the year 1695. Remarkably, it was once situated in Reality outside the Backrooms until an enigmatic event in 2003 caused the ...Description: Level 46 has the appearance of an Arabian Desert being dry, hot at day and cold at night. Level 46 can be found in three states: Day: When the sun is in the sky, temperatures reach 70 degrees Celsius, being fatal to human life.The only way to counteract this is to take refuge in the ruins that can be found in the place, which seem ...Un lugar totalmente devoto de luz es lo que te espera en el nivel 6 de los Backrooms. Totalmente inexplorado y peligroso, veremos como podemos salir de aquí ...Description. Level 90, otherwise known as "The Funspace", is an infinite segmentation of small, claustrophobic rooms styled to resemble a child's birthday party.The appearance of each room varies greatly while still containing the same consistent layout. While the flooring, wallpaper, and ceilings vary, each space possesses the same dull yellow tone for its walls and the same red tint for its ...Made by me in FL StudioLicensed to the creators of Da Backrooms on Roblox.Level 111, known as the Malfunctional Metropolis, is an immense, slightly futuristic city full of shiny buildings and skyscrapers. Other areas such as parks, forests, or rivers are only found in small, limited quantities, and are polluted with plastic litter, toxic chemicals, and metallic hardware. The Metropolis' most notable sight, however ...Full summary on Level 6 of the Backrooms - "Lights Out". Sources: http://backrooms-wiki.wikidot.com/, http://backrooms-wiki.wikidot.com/Consider subscribing ...Description. A picture taken by a Wanderer in Level -188. Within Level -188 lies an abandoned wooden cabin, thoughtfully stocked with Almond Water and a cache of essential survival provisions. This charming refuge boasts a complete set of furnishings, featuring distinct rooms like a lavishly appointed bathroom, a well-equipped kitchen, a cozy ...Level 6 is the 7th Level of the Backrooms. It is widely considered by most to be the most dangerous level of the Main Nine, due to its prominent psychological effect the level has on wanderers. Description: Level 6 has been explored by many, however some did not survive this level due to the high danger of it.The Backrooms Wiki - The Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly ...Jun 28, 2023 ... 25 possible Breaker and Switch locations in the Level 3 Electrical Station. There are 6 locations in the East Substation, 5 in the West ...Level 23 is the 24 th Level of the Backrooms.. Description. Level 23, otherwise known as the Petrified Garden, is a massive, planetoid-sized superorganism comprised primarily of several intertwining tree specimens resembling those found in the Frontrooms. Despite having a gravitational pull extremely similar to that of Earth's, the M.E.G. estimates that the surface area of Level 23 is ...

Level 1 - Habitable Zone (Skin-Stealers) Level 1: You will spawn in an empty garage, it is safe. Go to the far right through a red-ish door with a window. The count the car colors and remember the order (cars are read up-down, left-right. Ex: blue and green left, yellow green right, the code is blue green yellow green.). How to highlight in edgenuity

backrooms lvl 6

Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels. Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels.Level Θ. Languages: rating: +66 + – x. ⠀. My abode, more appropriately titled Level Θ to you, is a sanctuary that lies beyond the expanses of the nearby province. Hush, you may rest your weary soul, there are no more challenges that lie ahead my dear shard. The Backrooms is an isolated place, residing outside the bounds of time.Level 6.1 is a Sub-Level of Level 6. This Level is an infinite mall cafeteria, with many different snack bars and joints. Description: Level 6.1 resembles an infinite 1 mall …Level 6 is 7th level of Minecraft Backrooms. Level 6 is a huge and spacious prison, which is very similar to the one that some Russian YouTubers had in the video. It is impossible to get outside, but inside it is very similar to it. This level has a partial effect of Level 11. It is expressed by the fact that in many areas the player begins to feel in real life the noise of lamps, wind, sounds ...The starting section of Level 699. The Slide Room is the first section the player stumbles upon when entering this level. This area features a large, inaccessible blue slide as well as a large pool. The pool is incredibly deep, so it is not recommended to jump in because it will incredibly annoying to swim back out.Description. Level -10's Main Hall. Level -10, otherwise referred to as "Theatrum Liminal," is an Infinite expanse that takes the appearance of an antiquated movie theatre. Upon arrival, one will find themselves within a sizeable, open room which is said to be the cinema's common area, and it serves as a sort of "nexus" for the entirety of the ...Current dislike count: 572(I update every now and then)New tapeanimation help: https://www.youtube.com/channel/UCff7FlY2MoUbha_jVLKOXagsounds by vertx: https...Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely.Many travelers consider Level 36 to be a secondary hub of the Backrooms, similar to the Hub, since its exit leads to any outdoor levels, with the designated numbers of the levels increasing as one travels deeper into the terminal.Level 66 is the 67th level of The Backrooms. This level appears to resemble a large, walk-through aquarium with a constantly altering and psychologically straining environment. Description: Level 66 is an allegedly infinite version of a walk-through aquarium, with walls lined with exhibits and twisting tunnels connecting different rooms. Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed ... Description. An image of a neutral karma rating roller coaster in Level 999. Level 999 is a foggy amusement park on a large yet finite island surrounded by what appears to be an infinite ocean. A sign will appear at the entrance reading " Karmaland Amusement Park ." The ocean is estimated to be 10,000ft deep at its deepest and 100ft deep at its ...Level 6.1, also known as "The Snackrooms", is a large mall with different snack or normal bars, and a large amount of vending machines. Snack bars can form a maze layout type, with some ways being blocked by vending machines stacked on each other. The employees are also Facelings instead of being humans. The BackBar is an fancy bar with crimson, wooden floor, concrete walls and red lights. The ... A level with this survival difficulty is regarded as mostly safe, with a few threats present. These threats can range from a minimal number of entities to the layout of a level being slightly difficult to survive in. Similar to Class 0, one should expect a relatively easy journey when traveling through levels with this difficulty. Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ....

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